Armageddon is scheduled to begin at Sat Jul 12 06:00:00 2014.
Changes from previous set
Changes:
- HP bonus (20%) from Enlarge Animal Removed
- Levels 1-10 of Animal Mastery will now add an extra 2% HP each to animals (on top of the existing HP bonus for AM)
- AI mages introduced with all the other previous tweaks (see other servers for changelogs on AI)
- Names changed:
- Fear spell renamed to Fright
- Siege ability renamed to Besiege
- Guilds buildings renamed to Libraries
- Guild administrators renamed to officers
- Dragonslayer ability renamed to Dragon Hunter
- Iron Golem unit renamed to Stone Golem
- Assassin unit renamed to Venomesse
- Mindripper race renamed to Telepath
- Sprite race renamed to Pixie
- Geld renamed to gold
- Gelding renamed to taxing
- Preorder code reworked, no changes to the actual mechanic
- Uniques added: Wand of Cursing, Wizard's Hat and Robe, Cloak of Concealment, Rod of Testing, Deck of Many Things
- New units added: Yeti, Naga Queen, Dwarven Shaman, High Elva, Dark Elf Magician
- Stone Golem changed
- Hit points increased to 15000 (from 10000)
- Holy resistance increased to 100% (from 80%)
- Fallen units changed
- Lightning resistance increased by 5% (from 50%, 75%, 85% for the Angel, Archangel and Dominion varieties respectively)
- Earth Elemental changed
- Holy resistance increased to 40% (from 0%)
- Added weakness to attack type Lightning
- Griffon changed
- Primary AP increased to 2750 (from 2400)
- Extra AP increased to 3450 (from 3000)
- Treant changed
- Holy resistance increased to 50% (from 0%)
- Mandrake changed
- Holy resistance increased to 25% (from 0%)
- Skill Lore ability added to Sage hero